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Versions

Feb 26, 2026

🆕 Added

Rewards

  • Added a new Cash category to the Reward Shop widget and the Sidebar.
info

Cash rewards might not be available for you. For more details please contact your Gamanza Engage Customer Success Manager

🔄 Changed

Rewards

  • Improved mission chest visibility logic by using reward status directly, replacing the previous rewardClaimStatus approach.

🛠️ Fixed

Rewards

  • Fixed an issue where expired rewards would remain visible in the history list after being claimed.

Missions

  • Resolved a bug where completed expired missions displayed an "undefined" modal.
  • Fixed mission progress tracking for missions with repetitions.

Localization & UI

  • Corrected flag emoji rendering on non-macOS operating systems.
  • Fixed title styling issues in notification content.

Functional Improvements

  • Fixed an issue with the in-app push notification actions hook.

Jan 15, 2026

🆕 Added

Rewards & Mini-Games

  • Added a new Mini-Game category to the Reward Shop widget and the Sidebar.
  • Introduced an "Expired" tag for Boosters and Mini-Game rewards to clearly indicate past-due validity.
  • Implemented real-time events for manual rewards and administrative reward actions (claims/cancellations).
info

Mini games might not be available for you. For more details please contact your Gamanza Engage Customer Success Manager

UI Customization

  • Added support for sidebar header background images.
  • Synchronized the progress bar colors with the primary theme palette for better brand consistency.

Translations

🔄 Changed

Leaderboard & Tournaments

  • Display Preferences: Added a setting to choose between displaying a player's Name or Username on the leaderboard.
  • Performance: Optimized leaderboard requests to prevent heavy data loading on the initial page load.
  • Real-time Cancellation: Improved the tournament lifecycle; cancelled tournaments are now instantly removed from active lists via real-time socket events.
  • Updated player position endpoints for the sidebar to ensure real-time accuracy.
  • Synchronized leaderboard level numbers with the global player state rather than static values.

🛠️ Fixed

Localization & UI

  • Resolved text truncation issues in UI components.
  • Fixed tournament progress counter layouts for mobile resolutions.
  • Corrected the Opt-in button display for tournament notifications.

Functional Improvements

  • Reward Validations: Fixed logic for reward claims, animation token values, and product category validation in the Reward Shop.
  • Mini-Games: Improved sorting (active games now appear first) and fixed HTML tag support for mini-game titles.
  • Game Logic: Fixed a bug where Easter Eggs could not be claimed after specific mission events.
  • Leaderboard Controls: Resolved an issue where the "Claim" button would appear even when manual rewards were disabled.
  • Feature Flags: Fixed the "Games Dialog" flag to properly hide/show buttons based on configuration.

Stability

  • Added data validation to prevent errors when rewards are missing metadata.
  • Fixed an issue where tournament leaderboard tabs would reset unexpectedly.
  • Corrected the visibility logic for the "Spins Left" column.