Versions
June 4, 2026β
π Changedβ
Core
- Update SDK version to 1.20.0
- Update MUI version to 7.3.11
π οΈ Fixedβ
Missions
- Refresh rewards when missions are cancelled or aborted
Rich Inbox
- Remove filtering by locale
π Addedβ
Rewards
- Include "in progress" items in "My Boosters" section
- Add feature flag to hide "My Boosters" section in Reward Shop
May 19, 2026β
π Addedβ
CRM β Rich Inbox
- Introduced the Rich Inbox channel with two widgets: a compact Notification Icon (
rich-inbox-icon) and a full All Messages page (rich-inbox-page).
Translations
- Added Rich Inbox translation keys (see Translations Spec under Rich Inbox keys).
π Changedβ
Missions
- Redesign mission header card contrast
Tournaments
- Leaderboard design improvements
- Update responsive breakpoints for tournaments page widget
Reward Shop
- Update Out-of-stock styling on product cards and tokens
π οΈ Fixedβ
- Update the generic classes and use 'gmz' prefix in the carousel, timeline, mechanics, boosters, and common components
- Games dialog should always filter by provider
- Remove unnecessary leaderboard update requests
- Fix reward shop filter validations
Feb 26, 2026β
π Addedβ
Rewards
- Added a new Cash category to the Reward Shop widget and the Sidebar.
info
Cash rewards might not be available for you. For more details please contact your Gamanza Engage Customer Success Manager
π Changedβ
Rewards
- Improved mission chest visibility logic by using reward status directly, replacing the previous rewardClaimStatus approach.
π οΈ Fixedβ
Rewards
- Fixed an issue where expired rewards would remain visible in the history list after being claimed.
Missions
- Resolved a bug where completed expired missions displayed an "undefined" modal.
- Fixed mission progress tracking for missions with repetitions.
Localization & UI
- Corrected flag emoji rendering on non-macOS operating systems.
- Fixed title styling issues in notification content.
Functional Improvements
- Fixed an issue with the in-app push notification actions hook.
Jan 15, 2026β
π Addedβ
Rewards & Mini-Games
- Added a new Mini-Game category to the Reward Shop widget and the Sidebar.
- Introduced an "Expired" tag for Boosters and Mini-Game rewards to clearly indicate past-due validity.
- Implemented real-time events for manual rewards and administrative reward actions (claims/cancellations).
info
Mini games might not be available for you. For more details please contact your Gamanza Engage Customer Success Manager
UI Customization
- Added support for sidebar header background images.
- Synchronized the progress bar colors with the primary theme palette for better brand consistency.
Translations
- Added new keys (see Translations Spec for keys marked with π)
π Changedβ
Leaderboard & Tournaments
- Display Preferences: Added a setting to choose between displaying a player's Name or Username on the leaderboard.
- Performance: Optimized leaderboard requests to prevent heavy data loading on the initial page load.
- Real-time Cancellation: Improved the tournament lifecycle; cancelled tournaments are now instantly removed from active lists via real-time socket events.
- Updated player position endpoints for the sidebar to ensure real-time accuracy.
- Synchronized leaderboard level numbers with the global player state rather than static values.
π οΈ Fixedβ
Localization & UI
- Resolved text truncation issues in UI components.
- Fixed tournament progress counter layouts for mobile resolutions.
- Corrected the Opt-in button display for tournament notifications.
Functional Improvements
- Reward Validations: Fixed logic for reward claims, animation token values, and product category validation in the Reward Shop.
- Mini-Games: Improved sorting (active games now appear first) and fixed HTML tag support for mini-game titles.
- Game Logic: Fixed a bug where Easter Eggs could not be claimed after specific mission events.
- Leaderboard Controls: Resolved an issue where the "Claim" button would appear even when manual rewards were disabled.
- Feature Flags: Fixed the "Games Dialog" flag to properly hide/show buttons based on configuration.
Stability
- Added data validation to prevent errors when rewards are missing metadata.
- Fixed an issue where tournament leaderboard tabs would reset unexpectedly.
- Corrected the visibility logic for the "Spins Left" column.